Echo JS 0.11.0

<~>

zarr2k 3533 days ago. link 2 points
This looks interesting - but I can't quite figure out: is this meant to replace build systems (gulp, grunt, broccoli, etc) as well?
MattMueller 3532 days ago. link 2 points
Actually, Duo would most likely be integrated into Gulp or Grunt.

It's more analogous to the existing workflow of using NPM to download packages from registry.npmjs.org and browserify to bundle them together. 

Only we're using Duo to download from Github and bundle them together.
eskimoblood 3532 days ago. link 1 point
So how is this different to the use of npm and webpack/browserify?
zarr2k 3532 days ago. link 1 point
Well for one you won't need to specify the modules you need with more than the require('somemodule') statements in your code.

And it can grab modules/components/files directly from github which can be a plus if you have some private modules you use.
Andrew 3533 days ago. link 1 point
Hmm that's kind of what I'm gathering from it. It looks like instead of creating a grunt or gulp file to manage your assets, you write that directly in... a different JS file?
sublimeye 3532 days ago. link 1 point
Tnx for sharing, this thing looks promising)

I haven't read js api yet, so I'll ask now.. So, besides package management duo works as a dependency manager? Is there a way to specify an alias (path-in requirejs config).

And was it tested with 'live' compiling with gulp/broccoli on each file change in large project (100+) files? 
Does it work with incremental builds?